It’s been a couple months since Ashes of Creation Apocalypse graced us with its presence. Still in “Early Access” the self-proclaimed “Revolutionizing Battle Royale” game is not fairing so well this month. In fact, going by steam charts, the population for the title has hit rock bottom with less than 50 players.
Some of you may be thinking to yourself. How? How can such a hyped title dwindle to such abysmal population?
Well it’s no surprise that the intention for this title was as a test for the real MMO. However, it’s hard to tell with such a heavy influence in micro-transactions. Literally, Apocalypse is filled with microtransactions ranging from cosmetics to full-on battle passes. What’s worse to note is that the game is still in “EARLY” development. What does Early development mean? A game that literally is barely at an acceptable standard of playable. Littered with optimization issues, bugs, crashes, login issues, and more.
My concern is. If Apocalypse was built as a testing ground for the combat systems of the real MMO. What’s the point of even releasing a Battle Royale game separate from the MMO itself. And if Intrepid is serious about developing this BR title, how much focus is it going to shift away from the actual MMO.
In any case, early access or not. The game itself is in a poor state and really needs to be re-evaluated. With less than 20 active concurrent players, I would even support the total shutdown of Apocalypse until it is fully reworked.