Defend the Night showcases their upcoming Shadowknight class. Following up on last week’s preview, we can see the Shadowknight class in action. This brings into question the “balancing” issues that come with it.
As for any “Death Knight” class, players have always been concerned about the topic of any “self-sustain” ability. Especially in the space of PvP. Seeing how Ninja Loot Studio combats this issue will be interesting. Will Life Drain be mitigated through some sort of resistance or evasion gear? Can it be dodged? Based on the preview it also looks like “Consume” isn’t a cast time skill, but an instant-cast. I can already see the forums flooded with calls for “Nerf” if this is the case.