Every week, I’m asked a simple question by veterans and new players alike. “Is Eternal Magic Dead?” Now, this is a bias answer, but to be as objective as possible. No, it’s not. Now, I came to this conclusion by actively logging in and participating in numerous repetitive dailies daily. Believe it or not, there are still new players joining the game. How? I don’t even know myself, as we all know 101XP has failed to market or remotely advertise the title.
Does this mean the endgame is lively and booming? No. In fact, it’s the opposite. Due to the numerous faults built within Eternal Magic, most endgame players burn themselves out from the repetitive and meticulous day to day grind. The lack of any diversity in dungeons, the blatant RNG in character upgrade progression, and the fact that the entire game itself is based around timetable events is a turnoff for any individual. Unfortunately, the endgame of Eternal Magic feels more of like a chore than a rewarding experience.
The endgame is particularly grueling and punishing for any new player trying to progress. Due to the steep gear requirements, most endgame groups are reluctant to carry or assist in new players’ gear development. This, in turn, creates a vicious cycle of a shrinking pool of players that are able to progress at the top tier of endgame content. At the time of writing, there is an estimated 3-4 groups that are able to clear Nightmare Level Dungeons on a regular basis.
In short, the game itself isn’t dead. However, the endgame scene, especially for those that are used to clearing the most recent endgame content, is lacking, as the population dwindles of individuals that are geared. The future for Eternal Magic does not look bright either as most updates for the game are blatant cash grab attempts with no real substance of content behind them. It’s also a big thing to note that most of the population is severely penalized by timed events due to the global nature of the playerbase.