I was going over the MMORPG Reddit this morning and I encountered an interesting thread. ” “Internet” Influence on MMORPG’s” The thread discusses the idea that “Theory-crafting” is essentially dead thanks to the wide accessibility of information from content creators and well, just the internet itself.
I think this is rather an important topic to discuss. As “streaming” becomes more prevalent, we cannot hide the fact that content creators have extreme influence amongst MMO communities. They don’t just entertain audiences, they also educate them. With that said, “cookie-cutter” builds and end-game meta will become essentially public knowledge. Is this necessarily a bad thing? No, not really. In fact, from a collective mindset, this is good. As the whole community of said game will benefit from a shared-knowledge.
However, I do see the problems that lie with this. Having so much information publically available does two things. 1 – It removes the competitive spirit. In the past, guilds had considerable value. Not from just an in-game perspective, but from a knowledge perspective. Guides/Videos were far and few in between. The best asset for the latest endgame meta is from players themselves, and guilds were reluctant in arming their rivals with said knowledge. 2 – It devoids the game of any sense of “Exploration”. Any gamer can relate to this, an MMO that allows you to explore and have a sense of “theory-crafting” is an unforgettable experience. The fact that knowledge is so prevalent in the MMO Community before you even play the game really destroys the “MMO” experience.
Do you think Theory-Crafting is dead?